Latest Updates/Change Logs

[1.2.0.1] Solo’s ModPack Installer Update 11

November 16, 2018

ChangeLog: U11 [1.2.11] 11/15/18 -Optimization -Crosshairs -KoreanRandom HitSkins -Gnomefather's Sounds -Icons -MicroPatch -YasenKrasen -MultiHitLog Download Solo’s ModPack Vote and Comment Support me by Rating and Commenting If you experience crashes,…

[1.2.0.1] Solo’s ModPack Installer Update 10

November 3, 2018

ChangeLog: U10 [1.2.10] 11/3/18 -XVM Release for recent micro-patch -Crosshairs -MultiHitlog -Marks of Excellence -KoreanRandom HitSkins -If you want HP bar to work in Halloween mode, use Solo’s DamagePanel, others…

[1.2.0.1] Solo’s ModPack Installer Update 9

October 26, 2018

ChangeLog: U9 [1.2.9] 10/25/18 -XVM Release for today’s micro-patch -Crosshairs -MultiHitlog -Seller -CamoAutoEquip will be removed temporarily (found bugs) -KoreanRandom HitSkins -If you want HP bar to work in Halloween…

RSS Status Report

  • WoWs:Developer Diaries 0.7.11
  • Common Test 1.3 Overview
    As promised, the video overview of the 1.3 test server:
  • 1.3 Common Test
    Good day everyone, So testing for Update 1.3 is soon upon us, and with it some new content and adjustments, lets see what is known so far: New Customization Options Personal Mission 2.0 Changes Dynamic display for Personal Mission progress in battle Changes for some Personal Mission 1.0 reward tanks (not specified) Changes to Pilsin, […]
  • WoT Current Supertest of Minsk Video
    We have a free cam video of the supertest From WoT Express YouTube channel.
  • WoWs Rememberence / Veterans Day Patch
    For the EU region one of the november missions is for a Veterans Day patch. Go HERE and scroll down till you see the Participate button. Once you have entered the button disappears.
  • Lest we forget.
  • World of Warships / How It Works
    Torpedoes
  • Supertest latest Minsk map Changes
    By WG staff from the forums: As part of the test, we want to make the map more tactically diverse and suitable for all classes of vehicles. The problems that we want to solve are the linear battle development around Victory Square and the central part of the map, which we want to make more […]

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